package states 
{
	import statemachine.IState;
	import statemachine.IStateObject;
	
	/**
	 * ...
	 * @author vkozhaev
	 */
	public class NullEnergyState extends State implements IState
	{
		public static const NAME:String = "null_energy_state";
		public function NullEnergyState(_stateObject:IStateObject) 
		{
			super(_stateObject);
			this._name = NAME;
			
			
		}
		
		public override function doBefore():void
		{
			trace("смерть");
		}
		
	}

}